The journey is agreed before a screen is drawn.
User flows map every step from opening the app to the thing it exists to do. Dead ends and missing states show up here, on a diagram, rather than halfway through the build.
Mobile app design and build
Mobile apps for iOS and Android, designed and built in one place: user flows and wireframes, high fidelity screens, then a working app built from one codebase and taken through App Store and Google Play review.
Built with
Who this is for
Founders with an idea to get in front of users, businesses whose customers keep asking for an app, and teams with an app that needs a rethink.
How an app comes together
User flows map every step from opening the app to the thing it exists to do. Dead ends and missing states show up here, on a diagram, rather than halfway through the build.
The same product, designed to feel at home on each platform: navigation, gestures and controls people already know, rather than one design squeezed onto both.
Buttons, inputs, cards and navigation are designed once as components and built the same way, so the app matches its design and every screen stays consistent as it grows.
A clickable prototype first, while changes are cheap, then test builds on your own phone as the real app comes together. What you learn shapes the app, not a rebuild.
What's included
A fixed fee or a monthly subscription, scoped to your budget. None of this is an extra.
Get a quoteEvery journey mapped, from opening the app to the thing it exists to do, dead ends included.
Low fidelity layouts for each screen, agreed before any visual design starts.
High fidelity screens that follow each platform's conventions, not one design squeezed onto both.
Built once for iPhone and Android, so features land on both at the same time and there's one app to maintain.
Click through it early, then use real test builds on your own phone long before launch.
Store listings, screenshots and review submissions for the App Store and Google Play, handled for you.
How it works
Four steps from the first idea to an app in the stores.
A call, a few questions and a short brief on who the app is for and what it needs to do. We agree scope, timeline and price before anything is designed.
Every journey mapped, then each screen wireframed and designed. You see and sign off each stage before we build.
The app built from one codebase for iOS and Android, with test builds on your phone as it comes together.
Store listings and review submissions for the App Store and Google Play, then updates as the app grows.
FAQ
Still got a question? Send it through the contact page and you'll hear back within a working day.
Yes. We design it and build it, then take it through App Store and Google Play review, so you deal with one team from the first sketch to launch.
Whichever your users need. Most apps go to both, built from one codebase so features land on each at the same time, with screens that follow each platform's own conventions.
Yes. You click through a prototype while changes are still cheap, then install test builds on your own phone as the real app comes together.
Often, yes. We look at what's there first, then tell you honestly whether it's worth redesigning, rebuilding or improving what you have.
It depends on what you need, and we scope every project to suit your budget. The price moves with the number of screens and user flows, features such as accounts, payments and notifications, and what the app needs to talk to behind the scenes. You can pay a fixed fee, or spread the cost with a monthly subscription. Either way, we agree the scope and the price after a discovery call, so there are no surprises.